Press "Enter" to skip to content

Annapurna Expands Top Management Team, Names Nathan Gary President

Annapurna has elevated Annapurna Interactive (AI), President Nathan Gary, to President of Annapurna, it was announced today by CEO Megan Ellison. Gary will take on the central leadership role overseeing all divisions, film, TV, theater, and interactive in his new role. He will join the executive team alongside founder Megan Ellison, Chief Content Officer Sue Naegle, and President of Legal and Business Affairs Chris Corabi. 

(Photo : Frederick M. Brown/Getty Images)

READ ALSO: MUV Interactive and Silicone Technology Launch BIRD Wearable in Japan 

Gary and AI executive James Masi, alongside Ellison, co-founded Annapurna Interactive in 2016 and have helped build the company’s thriving Interactive business. As Gary moves into his new position at Annapurna, Deborah Mars and Nathan Vella of Annapurna Interactive will co-head the interactive division. In Annapurna Interactive’s short history, the division has established a reputation for creating unique and emotional games that have been widely recognized around the world, including two BAFTA Best Game award winners – WHAT REMAINS OF EDITH FINCH and OUTER WILDS. Annapurna Interactive’s award-winning portfolio also includes GOROGOA, IF FOUND…, SAYONARA WILD HEARTS, DONUT COUNTY, FLORENCE, TELLING LIES, THE PATHLESS, LAST STOP, MAQUETTE, TWELVE MINUTES, and THE ARTFUL ESCAPE, as well as upcoming titles SOLAR ASH, NEON WHITE, STRAY, A MEMOIR BLUE, HINDSIGHT, STORYTELLER, SKIN DEEP and OPEN ROADS.

“Nathan has helped build Annapurna Interactive from the ground up, showing impressive leadership as well as the innate ability to identify and foster creative voices,” said Ellison. “I respect and appreciate Nathan’s vision, instincts and acumen and can’t think of a better person to help lead Annapurna as we continue to thrive in film, television, theatre and interactive.”

“I’m very proud of what we have accomplished with Annapurna Interactive in a short amount of time, and much of that was built on the shared values and goals that Megan built Annapurna on,” said Gary. “I am very excited to collaborate with Megan and the giant talent across the company, to bring people incredible stories and entertainment, from the best creatives in the world.”

RELATED ARTICLE: How Video Games Have Become The Perfect Storytelling Medium 

ⓒ 2021 All rights reserved. Do not reproduce without permission.

Be First to Comment

Leave a Reply

Your email address will not be published.